Fixed #1045 - Fix for texture replacers messing with paintings in the museum. Fixed issue with Ezra not greeting you if you read Argus' journal before meeting her. Players should clean the script instance of DBM_SupplyRecordScript xx16695C from their save (replace xx with your load index for Legacy). - Turned Supported mod handlers back on for Wheels of Lull, Falskaar, Helgen Reborn, The Gray Cowl of Noctural, Aetherial Weapons and Armor, The Forgotten City & Skyrim Unique Treasures. 5.0.0 - 5.0.32 (May not work for v5.1.0+), Required by the various included LOTD pacthes. Fixed normal map on the 0-9 library sign. clean the script dbm_bannerscript, DBMDisplayScriptAnimal, DBM_ConfigMCMScript and the instance of DBM_SupplyRecordScript xx16695C, Fine tuned some elements of the haunted museum quest, Added a museum key to the cabinet by auryen's desk in the office to address accessibility when Auryen is sleeping (for games in progress), Auryen will now give the player a key to the gallery after the intro tour, Set deepholme crown stands to enable when remodeled, Added an inventory event filter to the TWR handler (performance and stability), Carried back some elements from Safehouse Plus for consistency, Fixed mask display alignment in Deepholme, Fixed wood bowl display order issue in safehouse, Updated model for Neb Crescen (courtesy of RonnieMagnum, thanks Ronnie! SPG. I want to build it rather lore-friendly. Fixed #1088 - Added Werewolf totems to the replica list. Fixed #980 a bug with "The Lords Mail" where the quest would not progress by reading the "Writ of Execution". Set night at the museum items to clear as quest items when the quest initially ends (rather than during the cleanup 24 hours later), Fixed linkage issue with treasury access in the airship, Fixed enable state issue with deepholme displays, Pathing fixes to Shipment crate spots and added raven rock shipment crates, Fixed the descriptions of the Zahkrisos and Dukaan Dragon Priest Masks being swapped. Legacy of the Dragonborn is STILL worth it even if you never touch the museum At the very least you'll be moderately charmed by every book having a unique skin, different skins for notes depending on who wrote them, paintings/tarot cards that sell for a good chunk … It will be renamed to Drakensang after showing it to Auryen at the museum. Re-read this note to continue the quest. Fixed ludo narrative dissonance in the Live Another Life start note. Red: Bad, useless options, or options which are extremely situational. Copyright © 2021 Robin Scott. (Jesto), Fixed strange characters in Micmou's journal text. Artifacts - The Tournament of the Ten Bloodsby FrankFamily 1. When they said secret this go around they meant it . Hand of glory replica can now be made any time it has been previously obtained. The Legacy of the Dragonborn is steeped in prophecy, myth, legend and history itself. - [BUGFIX] Fixed the armor stand and case for an item from "Artifacts of Skyrim" that was erroneously disabled. Garden area remodeled and incorporates a greenhouse now. Blue: Fantastic options, often essential to the function of your character. -Actual boss fights for Legacy: the plot thickens during shattered Legacy as clues foreshadow events and people to come during Odyssey. Today I wanted to share with you my favorite {yes, FAVORITE} mod for Skyrim! Cleaned up duplicate vanilla textures. PC Classic - Mod. Fixed one spider not linked to the enable marker. Karagas' Tower is now set as a NoReset Zone to prevent users from losing items stored there and relics duplicating. The MCM will report your current remaining slots. Updated Sword of Ancient Tongues conversion recipes to fix dummy delivery issue. The hidden entrance to the Hall of Secrets is also here. Fixed a bug where the "Find Auryen" guidebook objective did not clear if the player found Auryen before the marker was removed. -Hot springs removed: With the vastly expanded footprint of the museum which now accurately reflects the building layout and space usage, the hot springs sadly had to go. -Fully ESL patch supported: Built in support (self patching) functionality has been retired in favor of more easily updated ESL patches for almost every patch and plugin for Legacy and supported mods. Added NoDisenchant keywords to a load of relics. Let's see how hard I can break the game. ), Fixed a problem with the vial holder armor mesh on female Elves. Fixed #1087 - You can no longer get a weird number of Riften daggers as a Thane reward. This option can also be disabled along with the craftloot system in general. Have a look in the office and ask him about it ;). -Expanded NPC audio: additional lines have been added for all explorer characters and Auryen for combat and follower based dialog and idles. #74218823, #74224008, #74228663, #74230203 are all replies on the same post. Fixed #1028 - Paper supply activator on the printing press was pointing to the wrong container. - [BUGFIX] A container in Karagas' Tower was missing a persistent flag. Fixed model assigned for Picky's Journal (thanks again Deapri) - you can now pick it up correctly, also fixed a missing texture for Journal of the Hunt. (Kri), Fixed model for Stonehand's Gloves (SirJesto), Fixed female model for Ironhand gauntlets (SirJesto), Fixed Cyrus' Saber enchantment. (Jesto), Arrow displays (linked to bows being displayed) added, Fixed some deepholme jewelry display asset issues (cushions), Reverted dragon priest mask mesh fixes to vanilla standard and moved the fixes to the Clockwork patch. Must have requirement, and it has its own requirements. I assume if I install this mod, Ill just have two different versions available? I will not include 3rd-party content, including content from DMs Guild, even if it is my own, because I can't assum… Explore forgotten lore and uncover the lost relics of the 7 Dragonborn of the bygone eras of Tamriel. Likewise we will also list their mod and the display space on the Legacy page. This is not an official patch. I googled "Legacy of the Dragonborn crafting" in case you were wondering which inter-dimensional portal I pulled the information from. Changed the AI package of the Heist version of Auryen to prevent him from moving to locations he shouldn't. As you may know, people have search hundreds times for their favorite readings like this legacy of secrets, but end up in harmful downloads. The Legacy of the Dragonborn: LOTD V5 secret puzzle Ice's Stalhrim Spoon of Assassination Lets Play Legacy of the Dragonborn V5 with Emily Clarke 27 Hall of Secrets - Duration: 8:38 Dragonborn Hall; Hall of Secrets; Planetarium; Safehouse. Disabled some replica recipes when displays are enabled. #74250233, #74251168, #74251973 are all replies on the same post. it may be an engine limitation, but it looks as if only a single window can reflect at a time. The chalice in the hall of secrets only enables on the vampire side because it functions like a real one. Fixed several holes in the wall in the Gallery Library. Fixed Shield of Solitude and Winterhold Helm disappearing display issue (*see script cleaning notes below). Fixed Red Eagle's Sword Replica not displayed from the auto sorter (Reported by Mur4s4me on Nexus Mods). - [BUGFIX] Fixed invalid characters in 8 books. Story has been completely re-envisioned to be more canonically connected and lore friendly and connect better with future Odyssey story plans. Feb 13, 2019 @ 8:37am Thanks. Corrected spelling of Jewellery on the cabinet in the Hall of Heroes. The Stormcloaks are besieging Fort Pale Pass. Page 1952 of 2990 - Legacy of the Dragonborn SSE - posted in File topics: In response to post #76439998. Kyre Oldenson, -Erianna, Latoria, Avram, and Jelal have all been recast. With this warning and disclaimer out of the way, here is a list of what Legacy V5 has to offer: -Completely scratch built museum: brand new interior and exterior design constructed over over 150 new custom architectural meshes. I've turned the hall of the dragonborn room inside out and I cant find it, Turned collision off to find the treasury in the safehouse. Updated the "protected items" list to include the Dwemer Compass, most of the explorer's relics and the dragon claws. The entrance is hidden in the Dragonborn Hall. Hello Everyone! (Thanks Iconicode), Updated the mesh for the shards in Windcaller Pass. Fixed #1097 - Removed magic skill from "Call of the Dragonborn" ability. save. (LAST TIME I'm messing with this.). If the incorrect name bothers you, clean the following script from your save: DBMDisplayScriptAnimal. Orange: OK options, or useful options that only apply in rare circumstances. Not just a display mod, not just a quest mod, not just a new guild mod, but a complete foundational flagship mod to build an entire load order around. Fixed some dialog flow issues with Kyre's Ore exchange topics, Marked chairs outside safehouse (in safehouse facade) as ingored by sandbox to prevent NPCs from teleporting outside the cell area and getting stuck, fixed the conditions and description for the Malrus codex "something fishy" mod ability, fixed sancre tor tomb guardian specters missing ghost appearances, Added shield storage to guildhouse and Dev Aveza, Fixed the physical Scrapper perk activator in the Guildhouse - may require cleaning of dbm_perktreenodescript (SirJesto). Spoiler Omegacron wrote: I have the CC versions of the Knights of the Nine armor and Keener/Sunding. Where is the secret entrance to the Hall of Secrets in Legacy of the Dragonborn? Must have this installed. This may later conflict with an official patch provided by the Legacy Team that uses the same space. -3rd party patch system and guide: A full instruction guide and system is in place to allow authors and their approved team members to request display space from the Legacy team. Posted by. Fixed the clouds floating above the Western Watchtower - these were bleeding through from Sancre Tor and Pass Pass which both had a worldspace parent of Tamriel. On games in progress, if you have the Sword of Ancient Tongues but have not seen Byron after 2 days, use setstage dbm_shatteredlegacy 0 in the console. Bad Gremlins Legacy Collection - Added the missing Malarux Codex power formlists. Page 1956 of 2950 - Legacy of the Dragonborn SSE - posted in File topics: So, I spent 45 minutes trying to figure out the little button secret in V5.A good 20 of that was of me sprinting around the Museum (naked, for extra speed of course. Fixed Nettlebane display - you can now place both the replica and the original item, by default the original item will not auto-sort. Prevented "Shadows of ones past" and "Night at the museum" quest from launching at the same time. added house door location keywords to the front doors of the museum (for proper locking control by Auryen's sleep package), Fixed missing Pale Pass and fort interior music, Updated Thane banner displays to trigger with TWR weapon delivery instead of relying on the "get out of jail free card" which is unreliable. This is required for any of the patches. Fixed a bug where the sort chest placed warhammers inside the 2H axe storage. Meet the curator Auryen More… Legacy of the Dragonborn V5 Safehouse rework - WIP This is a quick tour of my second pass through the V5 safehouse in order to condense its footprint slightly and rearrange things a bit. Added crafting recipes for replicas of the Black Band and Bone Hawk ring (SirJesto). Replaced kmvaultscript with dbm_treasuryscript in Rkund. Shipment crates can be enabled for inns, player homes, and/or carriage locations. Fixed Stalhrim spoon puzzle so Auryen can't nab it. Obtainable through Eriana or in limited quantity initially elsewhere, these new sets give a spiffy custom feel to your museum staff and explorer crew! Removed the enchantment from the Staff of Ancient Tongues Replica. The Visage of the Dragonborn armor set has also been refined and revamped. Excluded the Heist Auryen from mistakenly being added to museum tours as a guard. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! - [BUGFIX] Fixed Madras' Bandoliers not showing. Skyrim SE - Legacy of the Dragonborn Revised List 1 This is a mod loadout for the Legacy of the Dragonborn Gallery BETA. Did have a cape on though) desperately trying to find out what the button did, or what happened when I hit it. The Legacy of the Dragonborn is steeped in prophecy, myth, legend and history itself. Removed "Say Once" flag. Fixed clothing storage activator in the airship cabin. Fixed the airship dock not enabling correctly after "It Belongs in a Museum" is completed (thanks Deapri). Fixed CTD when selling a scripted weapon before starting the museum quest line. Page 1563 of 2986 - Legacy of the Dragonborn SSE - posted in File topics: In response to post #74216573. Remove the shield of Solitude and Helm of Winterhold from display before updating. Corrected environment maps for High Resolution Pack which caused CTDs in Hall of Heroes and Temple of the Venerable Ones. :), Looks like you're using new Reddit on an old browser. Numerous fixes to Shattered Legacy involving the Guardian arc, herald fly off bug and Lord's Mail acquisition. The player will now stop digging after each excavation phase - Fixed #1198, Merged the latest typo fixes from NoobyDuelist. The dawnguard display was a known issue a version or two ago and I thought picky had fixed it, but since it checks for quest status each time, it may just be re-enabling both of them erroneously. Deepholme updated! (Jesto), Fixed being able to activate the autoload door from the Night at the Museum quest before the quest from the Blue Palace Courtyard. -Excavation dig assistance: the player no longer has to wait 3 days between excavation stages and can instead stick around and help dig to advance the quest faster if they wish, -Recast voice actors: Due to corrupted audio files which greatly reduced fidelity all explorer dialog has been rebuilt from scratch and/or recast entirely as well as several other characters. The donation box in the Hall of Heroes should no longer give you way more money than it was meant to. Fixed glossy normal map on Guylaine's Architecture book, Navmesh fix for the main entrance. Added temper recipes to the Explorer Armor set. Legacy of the Dragonborn will forever change how you play Skyrim. I installed the update and saw the warning not to play with an existing save and I just thought naaah I am taking the risk.

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